Blender’s long-awaited 3.6 version has recently launched, and while this article is coming later than we planned (it’s been a very busy summer), we’ve been ridiculously eager to talk about some of the ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
The free and open source 3D creation tool Blender this week began testing Metal GPU rendering for its Cycles renderer on M1 Macs running macOS Monterey. Blender said Metal support for Macs with Intel ...
A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards. The addition of a Metal GPU backend, which was ...
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. Since Blender 2.80 came out of beta a couple of weeks ago, we’ve been working on wrapping-up some ...
Thread title says it all. Please feel free to put performance data when available. I'll add some Blender Cycles render test data I have collected along with tests I've done with my own MacBook Pro M2 ...