I’ve thought about Braid a lot since its original release in 2008 on the Xbox 360. At least for me, it signaled the beginning of indie games going mainstream. This humble, short 2D platformer was ...
One of the highest-rated Xbox 360 games of all times isn't some shooting game from some fancy-pants company that makes games by dipping programming code in giant vats filled with hundred dollar bills.
Ranking every Mario game on the Nintendo DS is a tall task for a franchise that fully utilized the best-selling handheld console's unique features. The Princess is mentioned throughout the story of ...
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy. There’s a sense that ...
One of the indie world's first superstar developers made millions from one game. He's spent it all to make his next. "Braid still sells well on platforms that are thriving, but two of Braid's big ...
Braid was one of the first indie games on Xbox Live to really gain widespread critical acclaim and opened the eyes of many players to the potential of small-scale independent game development. Soon, ...
Who’d have thought, in a year that has already seen some spectacular games, that the most captivating, original and emotionally involving games of 2008 would be a download from Xbox Live Arcade?
In the 25 years or so I’ve been playing games, never once have I encountered an earnest conversation about what a game means. You see every other sort of discussion—people talking about how a game ...
Braid developer Jon Blow has told UK mag Total PC Gaming that his next project will be a complete departure from his time-bending smash. "I've got a lot of projects that I'm always thinking about, and ...
Braid creator Jonathan Blow has confirmed that job adverts on his development blog are for his next game. "Work with a small team on a puzzle-exploration game that is philosophical, and quiet, and is ...