TL;DR: After Monolith was folded into WB Games, new context from a former executive reveals how the Nemesis System was created to counter resale drop-offs in singleplayer titles. Since Monolith ...
Nemesis: Retaliation closes the trilogy not with a whisper of terror, but with the roar of a squad kicking in the hatch, rifles drawn, hearts pounding. For a franchise built on paranoia and panic, ...
Not actually a distant relative of Bob Dole, Rob Dolen is a Features Writer for Game Rant. Big fan of expansive lore and game analysis, video games are cool. Freedom Fighters is underrated. Probably ...
Warner Bros. Games seems to be in crisis. It’s been hemorrhaging money left and right and shutting down its studios. The most recent batch of WB studio closures hit pretty hard as the publisher ...
Nemesis systems offer enemies with grudges and evolving rivalries, enhancing gameplay depth. Games like Wildermyth weave personalized narratives through enemy interactions. Titles such as Darktide ...
Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy. Can we get Alien? No, we've ...
Earlier this year, Warner Bros. closed down Monolith, the developer behind 2014's Middle-earth: Shadow of Mordor and its 2017 sequel, Middle-earth: Shadow of War. Those LOTR games were beloved by fans ...