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Lastly, developers can download Megacity Metro, a demo that showcases how to build a 100+ player cross-platform multiplayer game in Unity end-to-end and experiment with all-new Unity 6 features.
Supersonic from Unity deepens its white box approach to game publishing with upgrades including level analytics, crash center checks, a multi-platform marketability tool and more.
Unity's financially accessible models previously gave it a competitive advantage over Unreal Engine, which operates some similar fees for game developers using its platform.