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Josh Sawyer is an RPG legend, with writing and design credits on games including Icewind Dale, Neverwinter Nights 2, Fallout: New Vegas, Pillars of Eternity, Tyranny, The Outer Worlds, and ...
Pillars of Eternity director Josh Sawyer explains how RPGs can maintain complexity while welcoming newcomers through smart ...
Josh Sawyer says a hypothetical Pillars of Eternity 3 would be 3D, just like Baldur's Gate 3, with 'environmental mechanics, elevation hazards, and dynamic terrain' ...
Josh Sawyer says Fallout: New Vegas has deathclaws in Cazador as a warning to Fallout 3 players expecting another easy ride: 'You can't just slide all over the map and not feel the heat' ...
You may like Avowed isn't Pillars of Eternity 3, but if the third RPG ever happens director Josh Sawyer reckons it should move to a proper 3D environment "more like Baldur’s Gate 3" ...
You may like Avowed isn't Pillars of Eternity 3, but if the third RPG ever happens director Josh Sawyer reckons it should move to a proper 3D environment "more like Baldur’s Gate 3" ...
We sat down with Josh Sawyer, Fallout: New Vegas, Pillars of Eternity, and Pentiment’s director, to chat about how the team wove history and narrative so seamlessly into its characters.
Fallout: New Vegas director Josh Sawyer believes RPGs should let players choose difficulty, allowing gameplay to match ...
Pentiment, created by Josh Sawyer and a small team at Obsidian, is a mystery set during the transition from the Middle Ages to the early Renaissance in a small Bavarian town.
This, Sawyer, says, has lead to more consistent standards. As for the future, it lies in the hands of artificial intelligence. "AI is the next step, because the major bottlenecks are authorship ...