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In the first part of this tutorial, we took a look at the idea behind Blender – mesh editing – and how to interact with vertices, edges, and faces to make a thing.
3D models drawn in Blender work great in a computer animated virtual world but don’t always when brought into a slicer for 3D printing. Slicers require something which makes sense in the real… ...
With Blender, you can model using a preset basic mesh object–cone, cube, cylinder, sphere, torus, etc.–that you can extrude and reshape.
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