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At the end of the creation process, the designer's creation in MetaHuman can be imported straight into the Unreal Engine via Quixel Bridge, with full animation rigging being provided through Maya.
Jun 04, 2025 12:24:00 Part of 'MetaHuman', a game development tool that allows you to create and move ultra-realistic 3DCG characters for free, is integrated into Unreal Engine 5.6 ...
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