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I'm used to having a nice OS-called Timer class which I can set and call. I can't remember the last time I really didn't have one available.<BR><BR>I've got a C++ Console assignment coming up, and I ...
Heya...<BR>I'm used to programming games & other OpenGL sutff, where you have a <I>while</I> loop in WinMain, which whizzes round and round and round running physics ...
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