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Epic Games CEO Tim Sweeney says Unreal Engine 5 games launching with poor performance is due to developers not starting the ...
Discover why Unreal Engine 5 is the real-time creation platform that does it all for game development, 3D visualisation and ...
Epic CEO Tim Sweeney explains why Unreal Engine 5 games often struggle with stuttering and poor performance, pointing to late optimization and the need for developers to rethink their workflows.
Ancestors: The Humankind Odyssey — survival and evolution in prehistoric Africa. Game from the creator of Assassin’s Creed.
A highly specific investigation into a Radeon stuttering bug with Unreal Engine 4 games with ray-tracing effects revealed something interesting.
According to user reports, Unreal Engine 4 (UE4) games experience severe stuttering on Radeon 9000-series cards when ray tracing is enabled.
Tim Sweeney blames ongoing issues with games developed using UE5 on a lack of optimization for low-spec hardware early on in ...
Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, [...] ...
Graphics Cards Stutters and hitches in Unreal Engine 5 games should become rarer over time due to Epic's continuous updates, but we'll still see them for a while because of the way games are made ...
CD Projekt Red has offered some insight as to why it has decided to use Unreal Engine 5 for its upcoming new Witcher saga game, rather than its in-house REDengine 4.
Metal Gear fans are upset with Konami as UE5 causes frame drops in Delta remake. Find out why fans are calling for the return of FOX Engine.
Ahead of the impending release of Chinese action RPG Lost Soul Aside, PlayStation's put out a mini documentary exploring the ...