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Josh Sawyer says Fallout: New Vegas has deathclaws in Cazador as a warning to Fallout 3 players expecting another easy ride: 'You can't just slide all over the map and not feel the heat' ...
Josh Sawyer would return to Pillars of Eternity with a Baldur's Gate 3-sized budget, but he feels "out of touch" with the modern cRPG audience. The big disconnect is that he isn't a fan of gaming ...
Eventually, Sawyer forced the studio's hand, securing a delay by refusing to return to the office unless he was given more time. Pillars of Eternity 2 eventually launched in May 2018 to good ...
You may like Avowed isn't Pillars of Eternity 3, but if the third RPG ever happens director Josh Sawyer reckons it should move to a proper 3D environment "more like Baldur’s Gate 3" ...
Obsidian director Josh Sawyer says it's a 'mistake' for RPGs to sacrifice crunchy 'sweaty boy' systems in favour of a 'one size fits all' game, since easier difficulties aren't too hard to make; ...
Josh Sawyer, who had been with the company for over a decade, joined a growing chorus of voices suggesting one last-ditch effort to stay afloat: why not crowdfund an isometric, ...
Obsidian's Josh Sawyer discusses how Pentiment might never have been possible with the aide of Xbox's Game Pass subscription service. ... Sawyer joined the host, Rob Zacny, ...
Obsidian's Josh Sawyer joked on Twitter (also known as X) that he's waiting for a call from Microsoft to build Pillars of Eternity 3, with a beefy budget to match. Skip to main content.
Josh Sawyer has been asked ad nauseum about New Vegas' place in the TV series, but his stance is the show can do whatever it wants. TJ Denzer. April 24, 2024 1:15 PM. Image via Bethesda. 9.
Earlier this month, I sat in a slightly uncomfortable chair while Obsidian’s Josh Sawyer narrated an hour of monster murder in Pillars of Eternity. Alongside the fantastical adventuring and ...
Obsidian director Josh Sawyer says it's a 'mistake' for RPGs to sacrifice crunchy 'sweaty boy' systems in favour of a 'one size fits all' game, since easier difficulties aren't too hard to make; ...