Tim Cain, the co-creator of the original Fallout game says devs don't know what you want, but neither do you, apparently.
We've got team photos, candids, and even the physical 3D models used to make Fallout's "talking heads." ...
Cannonballing into a deep developer discussion, original Fallout mastermind Tim Cain asks if "gamers know what they like" in ...
I'm not sure I'd agree with his stance on cosmetic microtransactions, but he's right about trying to articulate what actually ...
Cannonballing into a deep developer discussion, original Fallout mastermind Tim Cain asks if "gamers know what they like" in a new video exploring player feedback and preferences. One conclusion ...
In a recent video on his YouTube channel, veteran RPG developer and project lead on the original Fallout, Tim Cain, offered a look at his collection of photos from the game's development between ...
With titles like 'Grand Theft Auto VI' expected to dominate the market, 'Fallout' co-creator Tim Cain has said the industry will continue to "default" to more violent themes and gameplay so long as ...
Explore the intricate production process behind high-quality hooks, created in bulk with expert craftsmanship. Starting with ...
Generally most of the best selling games these days have some violence in them, and if you ask Fallout co-creator Tim Cain, that's because we keep buying them.
"Companies make games—and in general, products—that people will buy." ...